_chapter#-#: Contain the final result that you should re-produce by reading the tutorial in the book. The architecture of this book SDK is very simple (and pretty much self explanatory), however for more information please refer to the directory list below: Sequoyah Android Native Code Support () ADT Plugin (from the Android developer website) If you wish to use Eclipse, download the following: IOS: The latest iOS v5.0 (or up) SDK that you can download from Īndroid: Go to and download/install the following: To be able to recompile the book tutorials, exercises and the GFX 3D Engine make sure that you have properly installed the following software for your current development platform: Welcome to Game and Graphics Programing for iOS and Android using OpenGLES v2.0
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